mirror of
https://github.com/JasonYANG170/AIChatForPC.git
synced 2024-11-23 12:16:27 +00:00
Delete YANG Chat directory
This commit is contained in:
parent
ddc6dc8404
commit
889a9c2403
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// YANG Chat.cpp: 定义应用程序的类行为。
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//
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#include "pch.h"
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#include "framework.h"
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#include "YANG Chat.h"
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#include "YANG ChatDlg.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#endif
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// CYANGChatApp
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BEGIN_MESSAGE_MAP(CYANGChatApp, CWinApp)
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ON_COMMAND(ID_HELP, &CWinApp::OnHelp)
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END_MESSAGE_MAP()
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// CYANGChatApp 构造
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CYANGChatApp::CYANGChatApp()
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{
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// 支持重新启动管理器
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m_dwRestartManagerSupportFlags = AFX_RESTART_MANAGER_SUPPORT_RESTART;
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// TODO: 在此处添加构造代码,
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// 将所有重要的初始化放置在 InitInstance 中
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}
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// 唯一的 CYANGChatApp 对象
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CYANGChatApp theApp;
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// CYANGChatApp 初始化
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BOOL CYANGChatApp::InitInstance()
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{
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AfxInitRichEdit2();
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// 如果一个运行在 Windows XP 上的应用程序清单指定要
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// 使用 ComCtl32.dll 版本 6 或更高版本来启用可视化方式,
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//则需要 InitCommonControlsEx()。 否则,将无法创建窗口。
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INITCOMMONCONTROLSEX InitCtrls;
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InitCtrls.dwSize = sizeof(InitCtrls);
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// 将它设置为包括所有要在应用程序中使用的
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// 公共控件类。
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InitCtrls.dwICC = ICC_WIN95_CLASSES;
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InitCommonControlsEx(&InitCtrls);
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CWinApp::InitInstance();
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AfxEnableControlContainer();
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// 创建 shell 管理器,以防对话框包含
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// 任何 shell 树视图控件或 shell 列表视图控件。
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CShellManager *pShellManager = new CShellManager;
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// 激活“Windows Native”视觉管理器,以便在 MFC 控件中启用主题
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CMFCVisualManager::SetDefaultManager(RUNTIME_CLASS(CMFCVisualManagerWindows));
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// 标准初始化
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// 如果未使用这些功能并希望减小
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// 最终可执行文件的大小,则应移除下列
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// 不需要的特定初始化例程
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// 更改用于存储设置的注册表项
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// TODO: 应适当修改该字符串,
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// 例如修改为公司或组织名
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SetRegistryKey(_T("应用程序向导生成的本地应用程序"));
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CYANGChatDlg dlg;
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m_pMainWnd = &dlg;
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INT_PTR nResponse = dlg.DoModal();
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if (nResponse == IDOK)
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{
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// TODO: 在此放置处理何时用
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// “确定”来关闭对话框的代码
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}
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else if (nResponse == IDCANCEL)
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{
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// TODO: 在此放置处理何时用
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// “取消”来关闭对话框的代码
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}
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else if (nResponse == -1)
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{
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TRACE(traceAppMsg, 0, "警告: 对话框创建失败,应用程序将意外终止。\n");
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TRACE(traceAppMsg, 0, "警告: 如果您在对话框上使用 MFC 控件,则无法 #define _AFX_NO_MFC_CONTROLS_IN_DIALOGS。\n");
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}
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// 删除上面创建的 shell 管理器。
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if (pShellManager != nullptr)
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{
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delete pShellManager;
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}
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#if !defined(_AFXDLL) && !defined(_AFX_NO_MFC_CONTROLS_IN_DIALOGS)
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ControlBarCleanUp();
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#endif
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// 由于对话框已关闭,所以将返回 FALSE 以便退出应用程序,
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// 而不是启动应用程序的消息泵。
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return FALSE;
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}
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@ -1,32 +0,0 @@
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// YANG Chat.h: PROJECT_NAME 应用程序的主头文件
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//
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#pragma once
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#ifndef __AFXWIN_H__
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#error "在包含此文件之前包含 'pch.h' 以生成 PCH"
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#endif
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#include "resource.h" // 主符号
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// CYANGChatApp:
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// 有关此类的实现,请参阅 YANG Chat.cpp
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//
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class CYANGChatApp : public CWinApp
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{
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public:
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CYANGChatApp();
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// 重写
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public:
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virtual BOOL InitInstance();
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// 实现
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DECLARE_MESSAGE_MAP()
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};
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extern CYANGChatApp theApp;
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@ -1,220 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<VCProjectVersion>17.0</VCProjectVersion>
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<ProjectGuid>{105FD556-55C2-460A-B7CA-F0E2F437A770}</ProjectGuid>
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<Keyword>MFCProj</Keyword>
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<RootNamespace>YANGChat</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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<UseOfMfc>Dynamic</UseOfMfc>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<UseOfMfc>Dynamic</UseOfMfc>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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<UseOfMfc>Dynamic</UseOfMfc>
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</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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||||
<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<UseOfMfc>Dynamic</UseOfMfc>
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||||
</PropertyGroup>
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||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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||||
<ImportGroup Label="ExtensionSettings">
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||||
</ImportGroup>
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<ImportGroup Label="Shared">
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||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
|
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
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</ImportGroup>
|
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
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</ImportGroup>
|
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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||||
<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
|
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>false</LinkIncremental>
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<IncludePath>C:\Users\qw200\Documents\json\include;$(IncludePath)</IncludePath>
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<LibraryPath>C:\Users\qw200\Documents\json\lib;$(LibraryPath)</LibraryPath>
|
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</PropertyGroup>
|
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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||||
<ClCompile>
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||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_WINDOWS;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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</Link>
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||||
<Midl>
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||||
<MkTypLibCompatible>false</MkTypLibCompatible>
|
||||
<ValidateAllParameters>true</ValidateAllParameters>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</Midl>
|
||||
<ResourceCompile>
|
||||
<Culture>0x0804</Culture>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ResourceCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
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<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
<Midl>
|
||||
<MkTypLibCompatible>false</MkTypLibCompatible>
|
||||
<ValidateAllParameters>true</ValidateAllParameters>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
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<ResourceCompile>
|
||||
<Culture>0x0804</Culture>
|
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
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<AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
|
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<PrecompiledHeader>Use</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
|
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<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
|
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<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
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</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
<Midl>
|
||||
<MkTypLibCompatible>false</MkTypLibCompatible>
|
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<ValidateAllParameters>true</ValidateAllParameters>
|
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
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<ResourceCompile>
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<Culture>0x0804</Culture>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
|
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<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_WINDOWS;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<AdditionalDependencies>jsoncpp.lib</AdditionalDependencies>
|
||||
</Link>
|
||||
<Midl>
|
||||
<MkTypLibCompatible>false</MkTypLibCompatible>
|
||||
<ValidateAllParameters>true</ValidateAllParameters>
|
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
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<ResourceCompile>
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<Culture>0x0804</Culture>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
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<AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
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|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="framework.h" />
|
||||
<ClInclude Include="pch.h" />
|
||||
<ClInclude Include="Resource.h" />
|
||||
<ClInclude Include="targetver.h" />
|
||||
<ClInclude Include="YANG Chat.h" />
|
||||
<ClInclude Include="YANG ChatDlg.h" />
|
||||
<ClInclude Include="yangchatmain.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="pch.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="YANG Chat.cpp" />
|
||||
<ClCompile Include="YANG ChatDlg.cpp" />
|
||||
<ClCompile Include="yangchatmain.cpp" />
|
||||
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|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="YANGChat.rc" />
|
||||
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|
||||
<ItemGroup>
|
||||
<None Include="res\YANGChat.rc2" />
|
||||
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|
||||
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|
||||
<Image Include="res\YANG Chat.ico" />
|
||||
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|
||||
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|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
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|
||||
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|
|
@ -1,69 +0,0 @@
|
|||
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|
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|
||||
<Image Include="res\YANG Chat.ico">
|
||||
<Filter>资源文件</Filter>
|
||||
</Image>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -1,314 +0,0 @@
|
|||
|
||||
// YANG ChatDlg.cpp: 实现文件
|
||||
//
|
||||
|
||||
#include "pch.h"
|
||||
#include "framework.h"
|
||||
#include "YANG Chat.h"
|
||||
#include "YANG ChatDlg.h"
|
||||
#include "afxdialogex.h"
|
||||
#include "yangchatmain.h"
|
||||
#include "afxdialogex.h"
|
||||
#include <json/json.h>
|
||||
#include <fstream>
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define new DEBUG_NEW
|
||||
#endif
|
||||
CString edition = _T("V1.0.0");
|
||||
|
||||
// 用于应用程序“关于”菜单项的 CAboutDlg 对话框
|
||||
// pass1 消息处理程序
|
||||
#include <afxinet.h>
|
||||
CString CYANGChatDlg::UTF8ToUnicode2(char* UTF8)
|
||||
{
|
||||
|
||||
DWORD dwUnicodeLen; //转换后Unicode的长度
|
||||
TCHAR* pwText; //保存Unicode的指针
|
||||
CString strUnicode; //返回值
|
||||
//获得转换后的长度,并分配内存
|
||||
dwUnicodeLen = MultiByteToWideChar(CP_UTF8, 0, UTF8, -1, NULL, 0);
|
||||
pwText = new TCHAR[dwUnicodeLen];
|
||||
if (!pwText)
|
||||
{
|
||||
return strUnicode;
|
||||
}
|
||||
//转为Unicode
|
||||
MultiByteToWideChar(CP_UTF8, 0, UTF8, -1, pwText, dwUnicodeLen);
|
||||
//转为CString
|
||||
strUnicode.Format(_T("%s"), pwText);
|
||||
//清除内存
|
||||
delete[]pwText;
|
||||
//返回转换好的Unicode字串
|
||||
return strUnicode;
|
||||
}
|
||||
|
||||
|
||||
class CAboutDlg : public CDialogEx
|
||||
{
|
||||
public:
|
||||
CAboutDlg();
|
||||
|
||||
// 对话框数据
|
||||
#ifdef AFX_DESIGN_TIME
|
||||
enum { IDD = IDD_ABOUTBOX };
|
||||
#endif
|
||||
|
||||
protected:
|
||||
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 支持
|
||||
|
||||
// 实现
|
||||
protected:
|
||||
DECLARE_MESSAGE_MAP()
|
||||
};
|
||||
|
||||
CAboutDlg::CAboutDlg() : CDialogEx(IDD_ABOUTBOX)
|
||||
{
|
||||
}
|
||||
|
||||
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
|
||||
{
|
||||
CDialogEx::DoDataExchange(pDX);
|
||||
}
|
||||
|
||||
BEGIN_MESSAGE_MAP(CAboutDlg, CDialogEx)
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
|
||||
// CYANGChatDlg 对话框
|
||||
|
||||
|
||||
|
||||
CYANGChatDlg::CYANGChatDlg(CWnd* pParent /*=nullptr*/)
|
||||
: CDialogEx(IDD_YANG_CHAT_DIALOG, pParent)
|
||||
{
|
||||
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
|
||||
}
|
||||
|
||||
void CYANGChatDlg::DoDataExchange(CDataExchange* pDX)
|
||||
{
|
||||
CDialogEx::DoDataExchange(pDX);
|
||||
}
|
||||
|
||||
BEGIN_MESSAGE_MAP(CYANGChatDlg, CDialogEx)
|
||||
ON_WM_SYSCOMMAND()
|
||||
ON_WM_PAINT()
|
||||
ON_WM_QUERYDRAGICON()
|
||||
ON_BN_CLICKED(IDC_BUTTON1, &CYANGChatDlg::OnBnClickedButton1)
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
|
||||
// CYANGChatDlg 消息处理程序
|
||||
|
||||
BOOL CYANGChatDlg::OnInitDialog()
|
||||
{
|
||||
CDialogEx::OnInitDialog();
|
||||
|
||||
// 将“关于...”菜单项添加到系统菜单中。
|
||||
|
||||
// IDM_ABOUTBOX 必须在系统命令范围内。
|
||||
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
|
||||
ASSERT(IDM_ABOUTBOX < 0xF000);
|
||||
|
||||
CMenu* pSysMenu = GetSystemMenu(FALSE);
|
||||
if (pSysMenu != nullptr)
|
||||
{
|
||||
BOOL bNameValid;
|
||||
CString strAboutMenu;
|
||||
bNameValid = strAboutMenu.LoadString(IDS_ABOUTBOX);
|
||||
ASSERT(bNameValid);
|
||||
if (!strAboutMenu.IsEmpty())
|
||||
{
|
||||
pSysMenu->AppendMenu(MF_SEPARATOR);
|
||||
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
|
||||
}
|
||||
}
|
||||
|
||||
// 设置此对话框的图标。 当应用程序主窗口不是对话框时,框架将自动
|
||||
// 执行此操作
|
||||
SetIcon(m_hIcon, TRUE); // 设置大图标
|
||||
SetIcon(m_hIcon, FALSE); // 设置小图标
|
||||
|
||||
// TODO: 在此添加额外的初始化代码
|
||||
|
||||
return TRUE; // 除非将焦点设置到控件,否则返回 TRUE
|
||||
}
|
||||
|
||||
void CYANGChatDlg::OnSysCommand(UINT nID, LPARAM lParam)
|
||||
{
|
||||
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
|
||||
{
|
||||
CAboutDlg dlgAbout;
|
||||
dlgAbout.DoModal();
|
||||
}
|
||||
else
|
||||
{
|
||||
CDialogEx::OnSysCommand(nID, lParam);
|
||||
}
|
||||
}
|
||||
|
||||
// 如果向对话框添加最小化按钮,则需要下面的代码
|
||||
// 来绘制该图标。 对于使用文档/视图模型的 MFC 应用程序,
|
||||
// 这将由框架自动完成。
|
||||
|
||||
void CYANGChatDlg::OnPaint()
|
||||
{
|
||||
if (IsIconic())
|
||||
{
|
||||
CPaintDC dc(this); // 用于绘制的设备上下文
|
||||
|
||||
SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0);
|
||||
|
||||
// 使图标在工作区矩形中居中
|
||||
int cxIcon = GetSystemMetrics(SM_CXICON);
|
||||
int cyIcon = GetSystemMetrics(SM_CYICON);
|
||||
CRect rect;
|
||||
GetClientRect(&rect);
|
||||
int x = (rect.Width() - cxIcon + 1) / 2;
|
||||
int y = (rect.Height() - cyIcon + 1) / 2;
|
||||
|
||||
// 绘制图标
|
||||
dc.DrawIcon(x, y, m_hIcon);
|
||||
}
|
||||
else
|
||||
{
|
||||
CDialogEx::OnPaint();
|
||||
}
|
||||
|
||||
CInternetSession session(_T("HttpClient"));
|
||||
TCHAR* url = _T("https://api.vvhan.com/api/qqsc?key=8f2807e6a7ebfbc168f4a1ecad286283");
|
||||
CHttpFile* pfile = (CHttpFile*)session.OpenURL(url);
|
||||
DWORD dwStatusCode;
|
||||
pfile->QueryInfoStatusCode(dwStatusCode);
|
||||
if (dwStatusCode == HTTP_STATUS_OK)
|
||||
{
|
||||
CString content;
|
||||
CString data;
|
||||
while (pfile->ReadString(data))
|
||||
{
|
||||
content += data;
|
||||
}
|
||||
char* pch;
|
||||
pch = new char[content.GetLength() * sizeof(TCHAR) + 1];
|
||||
memcpy(pch, content, content.GetLength() * sizeof(TCHAR));
|
||||
content = UTF8ToUnicode2(pch);//转换编码,不然就乱码了
|
||||
//AfxMessageBox(content);
|
||||
//CString content2;
|
||||
// content2 = content.Left(content.Find('r'));
|
||||
// content2 = content2.Right(content.GetLength() - 1 - content.ReverseFind(':'));
|
||||
//CString contenta;
|
||||
// contenta = content.Left(content.Find('a'));
|
||||
//contenta = content.Right(content.GetLength() - 1 - content.ReverseFind(':'));
|
||||
|
||||
CString str = content;
|
||||
Json::Reader reader;
|
||||
Json::Value root;
|
||||
CString temp;
|
||||
CString temp2;
|
||||
CString temp3;
|
||||
CString temp4;
|
||||
CString temp5;
|
||||
CString temp6;
|
||||
USES_CONVERSION;
|
||||
char* cJson = T2A(str.GetBuffer(0));
|
||||
str.ReleaseBuffer();
|
||||
if (reader.parse(cJson, root)) {
|
||||
temp = root["text"].asCString();
|
||||
//temp2 = root["data"][0]["desc"].asCString();
|
||||
if (edition == temp) {
|
||||
//MessageBox(temp);
|
||||
}
|
||||
else {
|
||||
CString tp = _T("已发布新版本\"");
|
||||
CString tp2 = _T("\",为确保稳定性,请尽快更新!");
|
||||
CString tp3 = tp + temp + tp2;
|
||||
MessageBox(tp3);
|
||||
}
|
||||
//MessageBox(temp);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
pfile->Close();
|
||||
delete pfile;
|
||||
session.Close();
|
||||
}
|
||||
|
||||
//当用户拖动最小化窗口时系统调用此函数取得光标
|
||||
//显示。
|
||||
HCURSOR CYANGChatDlg::OnQueryDragIcon()
|
||||
{
|
||||
return static_cast<HCURSOR>(m_hIcon);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
void CYANGChatDlg::OnBnClickedButton1()
|
||||
{
|
||||
// TODO: 在此添加控件通知处理程序代码
|
||||
int num2;
|
||||
// TODO: 在此添加控件通知处理程序代码
|
||||
CInternetSession session(_T("HttpClient"));
|
||||
TCHAR* url = _T("https://api.vvhan.com/api/qqsc?key=492fa5701060de4b2f30e08cbbe2defe");
|
||||
CHttpFile* pfile = (CHttpFile*)session.OpenURL(url);
|
||||
DWORD dwStatusCode;
|
||||
pfile->QueryInfoStatusCode(dwStatusCode);
|
||||
if (dwStatusCode == HTTP_STATUS_OK)
|
||||
{
|
||||
CString content;
|
||||
CString data;
|
||||
while (pfile->ReadString(data))
|
||||
{
|
||||
content += data;
|
||||
}
|
||||
char* pch;
|
||||
pch = new char[content.GetLength() * sizeof(TCHAR) + 1];
|
||||
memcpy(pch, content, content.GetLength() * sizeof(TCHAR));
|
||||
content = UTF8ToUnicode2(pch);//转换编码,不然就乱码了
|
||||
//AfxMessageBox(content);
|
||||
//CString content2;
|
||||
// content2 = content.Left(content.Find('r'));
|
||||
// content2 = content2.Right(content.GetLength() - 1 - content.ReverseFind(':'));
|
||||
//CString contenta;
|
||||
// contenta = content.Left(content.Find('a'));
|
||||
//contenta = content.Right(content.GetLength() - 1 - content.ReverseFind(':'));
|
||||
|
||||
CString str = content;
|
||||
Json::Reader reader;
|
||||
Json::Value root;
|
||||
CString temp;
|
||||
CString temp2;
|
||||
CString temp3;
|
||||
CString temp4;
|
||||
CString temp5;
|
||||
CString temp6;
|
||||
USES_CONVERSION;
|
||||
char* cJson = T2A(str.GetBuffer(0));
|
||||
str.ReleaseBuffer();
|
||||
if (reader.parse(cJson, root)) {
|
||||
temp = root["text"].asCString();
|
||||
//temp2 = root["data"][0]["desc"].asCString();
|
||||
// MessageBox(temp);
|
||||
num2 = _ttoi(temp);
|
||||
}
|
||||
|
||||
}
|
||||
pfile->Close();
|
||||
delete pfile;
|
||||
session.Close();
|
||||
|
||||
CString passw1;
|
||||
GetDlgItem(IDC_EDIT1)->GetWindowText(passw1);
|
||||
int num = _ttoi(passw1);
|
||||
if (num == num2) {
|
||||
//this->ShowWindow(SW_HIDE);
|
||||
yangchatmain dlg;
|
||||
dlg.DoModal();
|
||||
}
|
||||
else {
|
||||
MessageBox(_T("密码错误,请重新输入或寻求开发者帮助。"));
|
||||
}
|
||||
|
||||
|
||||
}
|
|
@ -1,37 +0,0 @@
|
|||
|
||||
// YANG ChatDlg.h: 头文件
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
// CYANGChatDlg 对话框
|
||||
class CYANGChatDlg : public CDialogEx
|
||||
{
|
||||
// 构造
|
||||
public:
|
||||
CYANGChatDlg(CWnd* pParent = nullptr); // 标准构造函数
|
||||
|
||||
// 对话框数据
|
||||
#ifdef AFX_DESIGN_TIME
|
||||
enum { IDD = IDD_YANG_CHAT_DIALOG };
|
||||
#endif
|
||||
|
||||
protected:
|
||||
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 支持
|
||||
|
||||
|
||||
// 实现
|
||||
protected:
|
||||
HICON m_hIcon;
|
||||
|
||||
// 生成的消息映射函数
|
||||
virtual BOOL OnInitDialog();
|
||||
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
|
||||
afx_msg void OnPaint();
|
||||
afx_msg HCURSOR OnQueryDragIcon();
|
||||
CString UTF8ToUnicode2(char* UTF8);
|
||||
DECLARE_MESSAGE_MAP()
|
||||
public:
|
||||
afx_msg void OnBnClickedButton1();
|
||||
};
|
Binary file not shown.
|
@ -1,49 +0,0 @@
|
|||
#pragma once
|
||||
|
||||
#ifndef VC_EXTRALEAN
|
||||
#define VC_EXTRALEAN // 从 Windows 头中排除极少使用的资料
|
||||
#endif
|
||||
|
||||
#include "targetver.h"
|
||||
|
||||
#define _ATL_CSTRING_EXPLICIT_CONSTRUCTORS // 某些 CString 构造函数将是显式的
|
||||
|
||||
// 关闭 MFC 的一些常见且经常可放心忽略的隐藏警告消息
|
||||
#define _AFX_ALL_WARNINGS
|
||||
|
||||
#include <afxwin.h> // MFC 核心组件和标准组件
|
||||
#include <afxext.h> // MFC 扩展
|
||||
|
||||
|
||||
#include <afxdisp.h> // MFC 自动化类
|
||||
|
||||
|
||||
|
||||
#ifndef _AFX_NO_OLE_SUPPORT
|
||||
#include <afxdtctl.h> // MFC 对 Internet Explorer 4 公共控件的支持
|
||||
#endif
|
||||
#ifndef _AFX_NO_AFXCMN_SUPPORT
|
||||
#include <afxcmn.h> // MFC 对 Windows 公共控件的支持
|
||||
#endif // _AFX_NO_AFXCMN_SUPPORT
|
||||
|
||||
#include <afxcontrolbars.h> // MFC 支持功能区和控制条
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#ifdef _UNICODE
|
||||
#if defined _M_IX86
|
||||
#pragma comment(linker,"/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='x86' publicKeyToken='6595b64144ccf1df' language='*'\"")
|
||||
#elif defined _M_X64
|
||||
#pragma comment(linker,"/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='amd64' publicKeyToken='6595b64144ccf1df' language='*'\"")
|
||||
#else
|
||||
#pragma comment(linker,"/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='*' publicKeyToken='6595b64144ccf1df' language='*'\"")
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
|
@ -1,5 +0,0 @@
|
|||
// pch.cpp: 与预编译标头对应的源文件
|
||||
|
||||
#include "pch.h"
|
||||
|
||||
// 当使用预编译的头时,需要使用此源文件,编译才能成功。
|
|
@ -1,13 +0,0 @@
|
|||
// pch.h: 这是预编译标头文件。
|
||||
// 下方列出的文件仅编译一次,提高了将来生成的生成性能。
|
||||
// 这还将影响 IntelliSense 性能,包括代码完成和许多代码浏览功能。
|
||||
// 但是,如果此处列出的文件中的任何一个在生成之间有更新,它们全部都将被重新编译。
|
||||
// 请勿在此处添加要频繁更新的文件,这将使得性能优势无效。
|
||||
|
||||
#ifndef PCH_H
|
||||
#define PCH_H
|
||||
|
||||
// 添加要在此处预编译的标头
|
||||
#include "framework.h"
|
||||
|
||||
#endif //PCH_H
|
Binary file not shown.
Before Width: | Height: | Size: 66 KiB |
Binary file not shown.
|
@ -1,26 +0,0 @@
|
|||
//{{NO_DEPENDENCIES}}
|
||||
// Microsoft Visual C++ 生成的包含文件。
|
||||
// 供 YANGChat.rc 使用
|
||||
//
|
||||
#define IDM_ABOUTBOX 0x0010
|
||||
#define IDD_ABOUTBOX 100
|
||||
#define IDS_ABOUTBOX 101
|
||||
#define IDD_YANG_CHAT_DIALOG 102
|
||||
#define IDR_MAINFRAME 128
|
||||
#define IDD_DIALOG1 129
|
||||
#define IDC_BUTTON1 1000
|
||||
#define IDC_RICHEDIT21 1001
|
||||
#define IDC_EDIT1 1002
|
||||
#define IDC_BUTTON2 1003
|
||||
#define IDC_BUTTON3 1006
|
||||
|
||||
// Next default values for new objects
|
||||
//
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||||
#define _APS_NEXT_RESOURCE_VALUE 132
|
||||
#define _APS_NEXT_COMMAND_VALUE 32771
|
||||
#define _APS_NEXT_CONTROL_VALUE 1007
|
||||
#define _APS_NEXT_SYMED_VALUE 101
|
||||
#endif
|
||||
#endif
|
|
@ -1,8 +0,0 @@
|
|||
#pragma once
|
||||
|
||||
// 包括 SDKDDKVer.h 将定义可用的最高版本的 Windows 平台。
|
||||
|
||||
//如果要为以前的 Windows 平台生成应用程序,请包括 WinSDKVer.h,并
|
||||
// 将 _WIN32_WINNT 宏设置为要支持的平台,然后再包括 SDKDDKVer.h。
|
||||
|
||||
#include <SDKDDKVer.h>
|
|
@ -1,162 +0,0 @@
|
|||
// yangchatmain.cpp: 实现文件
|
||||
//
|
||||
|
||||
#include "pch.h"
|
||||
#include "YANG Chat.h"
|
||||
#include "afxdialogex.h"
|
||||
#include "yangchatmain.h"
|
||||
#include <json/json.h>
|
||||
#include <fstream>
|
||||
#pragma warning(disable:4996)
|
||||
// yangchatmain 对话框
|
||||
|
||||
IMPLEMENT_DYNAMIC(yangchatmain, CDialogEx)
|
||||
|
||||
yangchatmain::yangchatmain(CWnd* pParent /*=nullptr*/)
|
||||
: CDialogEx(IDD_DIALOG1, pParent)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
yangchatmain::~yangchatmain()
|
||||
{
|
||||
}
|
||||
|
||||
void yangchatmain::DoDataExchange(CDataExchange* pDX)
|
||||
{
|
||||
CDialogEx::DoDataExchange(pDX);
|
||||
}
|
||||
|
||||
|
||||
BEGIN_MESSAGE_MAP(yangchatmain, CDialogEx)
|
||||
ON_BN_CLICKED(IDC_BUTTON1, &yangchatmain::OnBnClickedButton1)
|
||||
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
|
||||
// yangchatmain 消息处理程序
|
||||
|
||||
|
||||
|
||||
// pass1 消息处理程序
|
||||
#include <afxinet.h>
|
||||
CString yangchatmain::UTF8ToUnicode25(char* UTF8)
|
||||
{
|
||||
|
||||
DWORD dwUnicodeLen; //转换后Unicode的长度
|
||||
TCHAR* pwText; //保存Unicode的指针
|
||||
CString strUnicode; //返回值
|
||||
//获得转换后的长度,并分配内存
|
||||
dwUnicodeLen = MultiByteToWideChar(CP_UTF8, 0, UTF8, -1, NULL, 0);
|
||||
pwText = new TCHAR[dwUnicodeLen];
|
||||
if (!pwText)
|
||||
{
|
||||
return strUnicode;
|
||||
}
|
||||
//转为Unicode
|
||||
MultiByteToWideChar(CP_UTF8, 0, UTF8, -1, pwText, dwUnicodeLen);
|
||||
//转为CString
|
||||
strUnicode.Format(_T("%s"), pwText);
|
||||
//清除内存
|
||||
delete[]pwText;
|
||||
//返回转换好的Unicode字串
|
||||
return strUnicode;
|
||||
}
|
||||
#define _UNICODE
|
||||
#include <tchar.h>
|
||||
|
||||
|
||||
void yangchatmain::OnBnClickedButton1()
|
||||
{
|
||||
CString url2;
|
||||
GetDlgItem(IDC_EDIT1)->GetWindowText(url2);
|
||||
wchar_t* unicodeStr = url2.GetBuffer();
|
||||
int unicodeLen = url2.GetLength();
|
||||
|
||||
std::string utf8Str;
|
||||
for (int i = 0; i < unicodeLen; i++) {
|
||||
wchar_t ch = unicodeStr[i];
|
||||
if (ch < 0x80) {
|
||||
utf8Str += static_cast<char>(ch);
|
||||
}
|
||||
else if (ch < 0x800) {
|
||||
utf8Str += static_cast<char>((ch >> 6) | 0xc0);
|
||||
utf8Str += static_cast<char>((ch & 0x3f) | 0x80);
|
||||
}
|
||||
else {
|
||||
utf8Str += static_cast<char>((ch >> 12) | 0xe0);
|
||||
utf8Str += static_cast<char>(((ch >> 6) & 0x3f) | 0x80);
|
||||
utf8Str += static_cast<char>((ch & 0x3f) | 0x80);
|
||||
}
|
||||
}
|
||||
|
||||
CString encodedUrl;
|
||||
int utf8Len = utf8Str.length();
|
||||
for (int i = 0; i < utf8Len; i++) {
|
||||
unsigned char ch = utf8Str[i];
|
||||
char hexStr[4];
|
||||
sprintf_s(hexStr, 4, "%%%02X", ch);
|
||||
encodedUrl += CString(hexStr);
|
||||
|
||||
}
|
||||
// TODO: 在此添加控件通知处理程序代码
|
||||
int num2;
|
||||
CString asd = _T("http://www.emmapi.com/chatgpt?text=");
|
||||
CString asd1 = asd + encodedUrl;
|
||||
// TODO: 在此添加控件通知处理程序代码
|
||||
CInternetSession session(_T("HttpClient"));
|
||||
TCHAR* url = asd1.GetBuffer();;//https://v1.apigpt.cn/?q=你好&apitype=sql
|
||||
CHttpFile* pfile = (CHttpFile*)session.OpenURL(url);
|
||||
DWORD dwStatusCode;
|
||||
pfile->QueryInfoStatusCode(dwStatusCode);
|
||||
if (dwStatusCode == HTTP_STATUS_OK)
|
||||
{
|
||||
CString content;
|
||||
CString data;
|
||||
while (pfile->ReadString(data))
|
||||
{
|
||||
content += data;
|
||||
}
|
||||
char* pch;
|
||||
pch = new char[content.GetLength() * sizeof(TCHAR) + 1];
|
||||
memcpy(pch, content, content.GetLength() * sizeof(TCHAR));
|
||||
content = UTF8ToUnicode25(pch);//转换编码,不然就乱码了
|
||||
//AfxMessageBox(content);
|
||||
//CString content2;
|
||||
// content2 = content.Left(content.Find('r'));
|
||||
// content2 = content2.Right(content.GetLength() - 1 - content.ReverseFind(':'));
|
||||
//CString contenta;
|
||||
// contenta = content.Left(content.Find('a'));
|
||||
//contenta = content.Right(content.GetLength() - 1 - content.ReverseFind(':'));
|
||||
|
||||
CString str = content;
|
||||
Json::Reader reader;
|
||||
Json::Value root;
|
||||
CString temp;
|
||||
CString temp2;
|
||||
CString temp3;
|
||||
CString temp4;
|
||||
CString temp5;
|
||||
CString temp6;
|
||||
USES_CONVERSION;
|
||||
char* cJson = T2A(str.GetBuffer(0));
|
||||
str.ReleaseBuffer();
|
||||
if (reader.parse(cJson, root)) {
|
||||
temp = root["text"].asCString();
|
||||
CString chatgpt = _T("YANG Chat:\n") + temp;
|
||||
SetDlgItemText(IDC_RICHEDIT21, chatgpt);
|
||||
//temp2 = root["data"][0]["desc"].asCString();
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
pfile->Close();
|
||||
delete pfile;
|
||||
session.Close();
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
|
@ -1,27 +0,0 @@
|
|||
#pragma once
|
||||
#include "afxdialogex.h"
|
||||
|
||||
|
||||
// yangchatmain 对话框
|
||||
|
||||
class yangchatmain : public CDialogEx
|
||||
{
|
||||
DECLARE_DYNAMIC(yangchatmain)
|
||||
|
||||
public:
|
||||
yangchatmain(CWnd* pParent = nullptr); // 标准构造函数
|
||||
virtual ~yangchatmain();
|
||||
|
||||
// 对话框数据
|
||||
#ifdef AFX_DESIGN_TIME
|
||||
enum { IDD = IDD_DIALOG1 };
|
||||
#endif
|
||||
|
||||
protected:
|
||||
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 支持
|
||||
|
||||
DECLARE_MESSAGE_MAP()
|
||||
public:
|
||||
afx_msg void OnBnClickedButton1();
|
||||
CString UTF8ToUnicode25(char* UTF8);
|
||||
};
|
Loading…
Reference in New Issue
Block a user