mirror of
https://github.com/JasonYANG170/IOTConnect-Web.git
synced 2024-11-23 20:26:28 +00:00
324 lines
12 KiB
TypeScript
324 lines
12 KiB
TypeScript
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/**
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* Make a map and return a function for checking if a key
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* is in that map.
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* IMPORTANT: all calls of this function must be prefixed with
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* \/\*#\_\_PURE\_\_\*\/
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* So that rollup can tree-shake them if necessary.
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*/
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export declare function makeMap(str: string, expectsLowerCase?: boolean): (key: string) => boolean;
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export declare const EMPTY_OBJ: {
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readonly [key: string]: any;
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};
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export declare const EMPTY_ARR: readonly never[];
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export declare const NOOP: () => void;
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/**
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* Always return false.
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*/
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export declare const NO: () => boolean;
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export declare const isOn: (key: string) => boolean;
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export declare const isModelListener: (key: string) => boolean;
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export declare const extend: {
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<T extends {}, U>(target: T, source: U): T & U;
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<T_1 extends {}, U_1, V>(target: T_1, source1: U_1, source2: V): T_1 & U_1 & V;
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<T_2 extends {}, U_2, V_1, W>(target: T_2, source1: U_2, source2: V_1, source3: W): T_2 & U_2 & V_1 & W;
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(target: object, ...sources: any[]): any;
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};
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export declare const remove: <T>(arr: T[], el: T) => void;
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export declare const hasOwn: (val: object, key: string | symbol) => key is never;
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export declare const isArray: (arg: any) => arg is any[];
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export declare const isMap: (val: unknown) => val is Map<any, any>;
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export declare const isSet: (val: unknown) => val is Set<any>;
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export declare const isDate: (val: unknown) => val is Date;
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export declare const isRegExp: (val: unknown) => val is RegExp;
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export declare const isFunction: (val: unknown) => val is Function;
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export declare const isString: (val: unknown) => val is string;
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export declare const isSymbol: (val: unknown) => val is symbol;
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export declare const isObject: (val: unknown) => val is Record<any, any>;
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export declare const isPromise: <T = any>(val: unknown) => val is Promise<T>;
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export declare const objectToString: () => string;
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export declare const toTypeString: (value: unknown) => string;
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export declare const toRawType: (value: unknown) => string;
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export declare const isPlainObject: (val: unknown) => val is object;
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export declare const isIntegerKey: (key: unknown) => boolean;
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export declare const isReservedProp: (key: string) => boolean;
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export declare const isBuiltInDirective: (key: string) => boolean;
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/**
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* @private
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*/
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export declare const camelize: (str: string) => string;
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/**
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* @private
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*/
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export declare const hyphenate: (str: string) => string;
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/**
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* @private
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*/
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export declare const capitalize: <T extends string>(str: T) => Capitalize<T>;
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/**
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* @private
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*/
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export declare const toHandlerKey: <T extends string>(str: T) => T extends "" ? "" : `on${Capitalize<T>}`;
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export declare const hasChanged: (value: any, oldValue: any) => boolean;
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export declare const invokeArrayFns: (fns: Function[], arg?: any) => void;
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export declare const def: (obj: object, key: string | symbol, value: any) => void;
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/**
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* "123-foo" will be parsed to 123
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* This is used for the .number modifier in v-model
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*/
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export declare const looseToNumber: (val: any) => any;
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/**
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* Only concerns number-like strings
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* "123-foo" will be returned as-is
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*/
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export declare const toNumber: (val: any) => any;
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export declare const getGlobalThis: () => any;
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export declare function genPropsAccessExp(name: string): string;
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/**
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* Patch flags are optimization hints generated by the compiler.
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* when a block with dynamicChildren is encountered during diff, the algorithm
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* enters "optimized mode". In this mode, we know that the vdom is produced by
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* a render function generated by the compiler, so the algorithm only needs to
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* handle updates explicitly marked by these patch flags.
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*
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* Patch flags can be combined using the | bitwise operator and can be checked
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* using the & operator, e.g.
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*
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* ```js
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* const flag = TEXT | CLASS
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* if (flag & TEXT) { ... }
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* ```
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*
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* Check the `patchElement` function in '../../runtime-core/src/renderer.ts' to see how the
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* flags are handled during diff.
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*/
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export declare enum PatchFlags {
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/**
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* Indicates an element with dynamic textContent (children fast path)
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*/
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TEXT = 1,
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/**
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* Indicates an element with dynamic class binding.
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*/
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CLASS = 2,
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/**
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* Indicates an element with dynamic style
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* The compiler pre-compiles static string styles into static objects
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* + detects and hoists inline static objects
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* e.g. `style="color: red"` and `:style="{ color: 'red' }"` both get hoisted
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* as:
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* ```js
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* const style = { color: 'red' }
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* render() { return e('div', { style }) }
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* ```
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*/
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STYLE = 4,
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/**
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* Indicates an element that has non-class/style dynamic props.
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* Can also be on a component that has any dynamic props (includes
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* class/style). when this flag is present, the vnode also has a dynamicProps
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* array that contains the keys of the props that may change so the runtime
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* can diff them faster (without having to worry about removed props)
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*/
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PROPS = 8,
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/**
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* Indicates an element with props with dynamic keys. When keys change, a full
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* diff is always needed to remove the old key. This flag is mutually
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* exclusive with CLASS, STYLE and PROPS.
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*/
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FULL_PROPS = 16,
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/**
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* Indicates an element that requires props hydration
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* (but not necessarily patching)
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* e.g. event listeners & v-bind with prop modifier
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*/
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NEED_HYDRATION = 32,
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/**
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* Indicates a fragment whose children order doesn't change.
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*/
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STABLE_FRAGMENT = 64,
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/**
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* Indicates a fragment with keyed or partially keyed children
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*/
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KEYED_FRAGMENT = 128,
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/**
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* Indicates a fragment with unkeyed children.
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*/
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UNKEYED_FRAGMENT = 256,
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/**
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* Indicates an element that only needs non-props patching, e.g. ref or
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* directives (onVnodeXXX hooks). since every patched vnode checks for refs
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* and onVnodeXXX hooks, it simply marks the vnode so that a parent block
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* will track it.
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*/
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NEED_PATCH = 512,
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/**
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* Indicates a component with dynamic slots (e.g. slot that references a v-for
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* iterated value, or dynamic slot names).
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* Components with this flag are always force updated.
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*/
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DYNAMIC_SLOTS = 1024,
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/**
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* Indicates a fragment that was created only because the user has placed
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* comments at the root level of a template. This is a dev-only flag since
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* comments are stripped in production.
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*/
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DEV_ROOT_FRAGMENT = 2048,
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/**
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* SPECIAL FLAGS -------------------------------------------------------------
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* Special flags are negative integers. They are never matched against using
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* bitwise operators (bitwise matching should only happen in branches where
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* patchFlag > 0), and are mutually exclusive. When checking for a special
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* flag, simply check patchFlag === FLAG.
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*/
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/**
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* Indicates a hoisted static vnode. This is a hint for hydration to skip
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* the entire sub tree since static content never needs to be updated.
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*/
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HOISTED = -1,
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/**
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* A special flag that indicates that the diffing algorithm should bail out
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* of optimized mode. For example, on block fragments created by renderSlot()
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* when encountering non-compiler generated slots (i.e. manually written
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* render functions, which should always be fully diffed)
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* OR manually cloneVNodes
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*/
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BAIL = -2
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}
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/**
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* dev only flag -> name mapping
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*/
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export declare const PatchFlagNames: Record<PatchFlags, string>;
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export declare enum ShapeFlags {
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ELEMENT = 1,
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FUNCTIONAL_COMPONENT = 2,
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STATEFUL_COMPONENT = 4,
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TEXT_CHILDREN = 8,
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ARRAY_CHILDREN = 16,
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SLOTS_CHILDREN = 32,
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TELEPORT = 64,
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SUSPENSE = 128,
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COMPONENT_SHOULD_KEEP_ALIVE = 256,
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COMPONENT_KEPT_ALIVE = 512,
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COMPONENT = 6
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}
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export declare enum SlotFlags {
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/**
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* Stable slots that only reference slot props or context state. The slot
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* can fully capture its own dependencies so when passed down the parent won't
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* need to force the child to update.
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*/
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STABLE = 1,
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/**
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* Slots that reference scope variables (v-for or an outer slot prop), or
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* has conditional structure (v-if, v-for). The parent will need to force
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* the child to update because the slot does not fully capture its dependencies.
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*/
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DYNAMIC = 2,
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/**
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* `<slot/>` being forwarded into a child component. Whether the parent needs
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* to update the child is dependent on what kind of slots the parent itself
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* received. This has to be refined at runtime, when the child's vnode
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* is being created (in `normalizeChildren`)
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*/
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FORWARDED = 3
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}
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/**
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* Dev only
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*/
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export declare const slotFlagsText: {
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1: string;
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2: string;
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3: string;
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};
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export declare const isGloballyAllowed: (key: string) => boolean;
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/** @deprecated use `isGloballyAllowed` instead */
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export declare const isGloballyWhitelisted: (key: string) => boolean;
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export declare function generateCodeFrame(source: string, start?: number, end?: number): string;
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export type NormalizedStyle = Record<string, string | number>;
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export declare function normalizeStyle(value: unknown): NormalizedStyle | string | undefined;
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export declare function parseStringStyle(cssText: string): NormalizedStyle;
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export declare function stringifyStyle(styles: NormalizedStyle | string | undefined): string;
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export declare function normalizeClass(value: unknown): string;
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export declare function normalizeProps(props: Record<string, any> | null): Record<string, any> | null;
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/**
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* Compiler only.
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* Do NOT use in runtime code paths unless behind `__DEV__` flag.
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*/
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export declare const isHTMLTag: (key: string) => boolean;
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/**
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* Compiler only.
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* Do NOT use in runtime code paths unless behind `__DEV__` flag.
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*/
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export declare const isSVGTag: (key: string) => boolean;
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/**
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* Compiler only.
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* Do NOT use in runtime code paths unless behind `__DEV__` flag.
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*/
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export declare const isMathMLTag: (key: string) => boolean;
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/**
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* Compiler only.
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* Do NOT use in runtime code paths unless behind `__DEV__` flag.
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*/
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export declare const isVoidTag: (key: string) => boolean;
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export declare const isSpecialBooleanAttr: (key: string) => boolean;
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/**
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* The full list is needed during SSR to produce the correct initial markup.
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*/
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export declare const isBooleanAttr: (key: string) => boolean;
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/**
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* Boolean attributes should be included if the value is truthy or ''.
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* e.g. `<select multiple>` compiles to `{ multiple: '' }`
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*/
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export declare function includeBooleanAttr(value: unknown): boolean;
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export declare function isSSRSafeAttrName(name: string): boolean;
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export declare const propsToAttrMap: Record<string, string | undefined>;
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/**
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* Known attributes, this is used for stringification of runtime static nodes
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* so that we don't stringify bindings that cannot be set from HTML.
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* Don't also forget to allow `data-*` and `aria-*`!
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* Generated from https://developer.mozilla.org/en-US/docs/Web/HTML/Attributes
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*/
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export declare const isKnownHtmlAttr: (key: string) => boolean;
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/**
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* Generated from https://developer.mozilla.org/en-US/docs/Web/SVG/Attribute
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*/
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export declare const isKnownSvgAttr: (key: string) => boolean;
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/**
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* Shared between server-renderer and runtime-core hydration logic
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*/
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export declare function isRenderableAttrValue(value: unknown): boolean;
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export declare function escapeHtml(string: unknown): string;
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export declare function escapeHtmlComment(src: string): string;
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export declare function looseEqual(a: any, b: any): boolean;
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export declare function looseIndexOf(arr: any[], val: any): number;
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/**
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* For converting {{ interpolation }} values to displayed strings.
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* @private
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*/
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export declare const toDisplayString: (val: unknown) => string;
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export type Prettify<T> = {
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[K in keyof T]: T[K];
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} & {};
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export type UnionToIntersection<U> = (U extends any ? (k: U) => void : never) extends (k: infer I) => void ? I : never;
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export type LooseRequired<T> = {
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[P in keyof (T & Required<T>)]: T[P];
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};
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export type IfAny<T, Y, N> = 0 extends 1 & T ? Y : N;
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export type Awaited<T> = T extends null | undefined ? T : T extends object & {
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then(onfulfilled: infer F, ...args: infer _): any;
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} ? F extends (value: infer V, ...args: infer _) => any ? Awaited<V> : never : T;
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