mirror of
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149 lines
4.1 KiB
Markdown
149 lines
4.1 KiB
Markdown
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# websocket-stream
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[![NPM](https://nodei.co/npm/websocket-stream.png?global=true)](https://nodei.co/npm/websocket-stream/)
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Use HTML5 [websockets](https://developer.mozilla.org/en-US/docs/WebSockets) using the Node Streams API.
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### Usage
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This module works in Node or in Browsers that support WebSockets. You can use [browserify](http://github.com/substack/node-browserify) to package this module for browser use.
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```javascript
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var websocket = require('websocket-stream')
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var ws = websocket('ws://echo.websocket.org')
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process.stdin.pipe(ws)
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ws.pipe(process.stdout)
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```
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In the example above `ws` is a duplex stream. That means you can pipe output to anything that accepts streams. You can also pipe data into streams (such as a webcam feed or audio data).
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The underlying `WebSocket` instance is available as `ws.socket`.
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#### Options
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The available options differs depending on if you use this module in the browser or with node.js. Options can be passed in as the third or second argument - `WebSocket(address, [protocols], [options])`.
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##### `options.browserBufferSize`
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How much to allow the [socket.bufferedAmount](https://developer.mozilla.org/en-US/docs/Web/API/WebSocket#Attributes) to grow before starting to throttle writes. This option has no effect in node.js.
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Default: `1024 * 512` (512KiB)
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##### `options.browserBufferTimeout`
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How long to wait before checking if the socket buffer has drained sufficently for another write. This option has no effect in node.js.
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Default: `1000` (1 second)
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##### `options.objectMode`
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Send each chunk on its own, and do not try to pack them in a single
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websocket frame.
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Default: `false`
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##### `options.binary`
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Always convert to `Buffer` in Node.js before sending.
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Forces `options.objectMode` to `false`.
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Default: `true`
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##### `options.perMessageDeflate`
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We recommend disabling the [per message deflate
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extension](https://tools.ietf.org/html/rfc7692) to achieve the best
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throughput.
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Default: `true` on the client, `false` on the server.
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Example:
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```js
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var websocket = require('websocket-stream')
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var ws = websocket('ws://realtimecats.com', {
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perMessageDeflate: false
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})
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```
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Beware that this option is ignored by browser clients. To make sure that permessage-deflate is never used, disable it on the server.
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##### Other options
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When used in node.js see the [ws.WebSocket documentation](https://github.com/websockets/ws/blob/master/doc/ws.md#class-wswebsocket)
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### On the server
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Using the [`ws`](http://npmjs.org/ws) module you can make a websocket server and use this module to get websocket streams on the server:
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```javascript
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var websocket = require('websocket-stream')
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var wss = websocket.createServer({server: someHTTPServer}, handle)
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function handle(stream, request) {
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// `request` is the upgrade request sent by the client.
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fs.createReadStream('bigdata.json').pipe(stream)
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}
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```
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We recommend disabling the [per message deflate
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extension](https://tools.ietf.org/html/rfc7692) to achieve the best
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throughput:
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```javascript
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var websocket = require('websocket-stream')
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var wss = websocket.createServer({
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perMessageDeflate: false,
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server: someHTTPServer
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}, handle)
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function handle(stream) {
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fs.createReadStream('bigdata.json').pipe(stream)
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}
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```
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You can even use it on express.js with the [express-ws](https://www.npmjs.com/package/express-ws) library:
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```js
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const express = require('express');
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const expressWebSocket = require('express-ws');
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const websocketStream = require('websocket-stream/stream');
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const app = express();
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// extend express app with app.ws()
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expressWebSocket(app, null, {
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// ws options here
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perMessageDeflate: false,
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});
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app.ws('/bigdata.json', function(ws, req) {
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// convert ws instance to stream
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const stream = websocketStream(ws, {
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// websocket-stream options here
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binary: true,
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});
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fs.createReadStream('bigdata.json').pipe(stream);
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});
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app.listen(3000);
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```
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## Run the tests
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### Server-side tests
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```
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npm test
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```
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### Client-side tests
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First start the echo server by running `node test-server.js`
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Then run `npm start` and open `localhost:9966` in your browser and open the Dev Tools console to see test output.
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## license
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BSD LICENSE
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