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@ -1,39 +1,39 @@
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
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header file in your project source file (C, C++, etc) located in `src` folder
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by including it, with the C preprocessing directive `#include'.
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```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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}
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```
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Including a header file produces the same results as copying the header file
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into each source file that needs it. Such copying would be time-consuming
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and error-prone. With a header file, the related declarations appear
|
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in only one place. If they need to be changed, they can be changed in one
|
||||
place, and programs that include the header file will automatically use the
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new version when next recompiled. The header file eliminates the labor of
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finding and changing all the copies as well as the risk that a failure to
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find one copy will result in inconsistencies within a program.
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In C, the usual convention is to give header files names that end with `.h'.
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It is most portable to use only letters, digits, dashes, and underscores in
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header file names, and at most one dot.
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Read more about using header files in official GCC documentation:
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* Include Syntax
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* Include Operation
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* Once-Only Headers
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* Computed Includes
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
|
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header file in your project source file (C, C++, etc) located in `src` folder
|
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by including it, with the C preprocessing directive `#include'.
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```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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}
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```
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Including a header file produces the same results as copying the header file
|
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into each source file that needs it. Such copying would be time-consuming
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and error-prone. With a header file, the related declarations appear
|
||||
in only one place. If they need to be changed, they can be changed in one
|
||||
place, and programs that include the header file will automatically use the
|
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new version when next recompiled. The header file eliminates the labor of
|
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finding and changing all the copies as well as the risk that a failure to
|
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find one copy will result in inconsistencies within a program.
|
||||
|
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In C, the usual convention is to give header files names that end with `.h'.
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It is most portable to use only letters, digits, dashes, and underscores in
|
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header file names, and at most one dot.
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Read more about using header files in official GCC documentation:
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* Include Syntax
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* Include Operation
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* Once-Only Headers
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* Computed Includes
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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92
lib/README
92
lib/README
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@ -1,46 +1,46 @@
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This directory is intended for project specific (private) libraries.
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PlatformIO will compile them to static libraries and link into executable file.
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The source code of each library should be placed in an own separate directory
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("lib/your_library_name/[here are source files]").
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For example, see a structure of the following two libraries `Foo` and `Bar`:
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|--lib
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| |
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| |--Bar
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| | |--docs
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| | |--examples
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| | |--src
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| | |- Bar.c
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| | |- Bar.h
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| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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| |
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| |--Foo
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| | |- Foo.c
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| | |- Foo.h
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| |
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| |- README --> THIS FILE
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|
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|- platformio.ini
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|--src
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|- main.c
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and a contents of `src/main.c`:
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```
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#include <Foo.h>
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#include <Bar.h>
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int main (void)
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{
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...
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}
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```
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PlatformIO Library Dependency Finder will find automatically dependent
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libraries scanning project source files.
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More information about PlatformIO Library Dependency Finder
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- https://docs.platformio.org/page/librarymanager/ldf.html
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This directory is intended for project specific (private) libraries.
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PlatformIO will compile them to static libraries and link into executable file.
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The source code of each library should be placed in an own separate directory
|
||||
("lib/your_library_name/[here are source files]").
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For example, see a structure of the following two libraries `Foo` and `Bar`:
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|--lib
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| |
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| |--Bar
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| | |--docs
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| | |--examples
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| | |--src
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| | |- Bar.c
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| | |- Bar.h
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| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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| |
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| |--Foo
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| | |- Foo.c
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| | |- Foo.h
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| |
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| |- README --> THIS FILE
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|
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|- platformio.ini
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|--src
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|- main.c
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and a contents of `src/main.c`:
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```
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#include <Foo.h>
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#include <Bar.h>
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int main (void)
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{
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...
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}
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```
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PlatformIO Library Dependency Finder will find automatically dependent
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libraries scanning project source files.
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More information about PlatformIO Library Dependency Finder
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- https://docs.platformio.org/page/librarymanager/ldf.html
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|
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100
platformio.ini
100
platformio.ini
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; PlatformIO Project Configuration File
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;
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; Build options: build flags, source filter
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; Upload options: custom upload port, speed and extra flags
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; Library options: dependencies, extra library storages
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; Advanced options: extra scripting
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;
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; Please visit documentation for the other options and examples
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; https://docs.platformio.org/page/projectconf.html
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[env:airm2m_core_esp32c3]
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platform = espressif32
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board = airm2m_core_esp32c3
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framework = arduino
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lib_deps =
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olikraus/U8g2 @ ^2.35.17
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# Accept only backwards compatible bug fixes
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# (any version with the same major and minor versions, and an equal or greater patch version)
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olikraus/U8g2 @ ~2.35.17
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# The exact version
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olikraus/U8g2 @ 2.35.17
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# RECOMMENDED
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# Accept new functionality in a backwards compatible manner and patches
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bblanchon/ArduinoJson @ ^7.0.4
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# Accept only backwards compatible bug fixes
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# (any version with the same major and minor versions, and an equal or greater patch version)
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bblanchon/ArduinoJson @ ~7.0.4
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# The exact version
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bblanchon/ArduinoJson @ 7.0.4
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; PlatformIO Project Configuration File
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;
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; Build options: build flags, source filter
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; Upload options: custom upload port, speed and extra flags
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||||
; Library options: dependencies, extra library storages
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||||
; Advanced options: extra scripting
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||||
;
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; Please visit documentation for the other options and examples
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; https://docs.platformio.org/page/projectconf.html
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[env:airm2m_core_esp32c3]
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platform = espressif32
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board = airm2m_core_esp32c3
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framework = arduino
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board_build.partitions = tinyuf2-partitions-4MB.csv
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;将CPU频率设置为240MHz
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board_build.f_cpu = 130000000L
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board_build.f_flash = 80000000L
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lib_deps =
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olikraus/U8g2 @ ^2.35.17
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# Accept only backwards compatible bug fixes
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# (any version with the same major and minor versions, and an equal or greater patch version)
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olikraus/U8g2 @ ~2.35.17
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# The exact version
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olikraus/U8g2 @ 2.35.17
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# RECOMMENDED
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# Accept new functionality in a backwards compatible manner and patches
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bblanchon/ArduinoJson @ ^7.0.4
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# Accept only backwards compatible bug fixes
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# (any version with the same major and minor versions, and an equal or greater patch version)
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bblanchon/ArduinoJson @ ~7.0.4
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# The exact version
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bblanchon/ArduinoJson @ 7.0.4
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# RECOMMENDED
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# Accept new functionality in a backwards compatible manner and patches
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polygontechmx/TOTP++ @ ^1.0.1
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# Accept only backwards compatible bug fixes
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# (any version with the same major and minor versions, and an equal or greater patch version)
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polygontechmx/TOTP++ @ ~1.0.1
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# The exact version
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polygontechmx/TOTP++ @ 1.0.1
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arduino-libraries/NTPClient @ ^3.2.1
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# Accept only backwards compatible bug fixes
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# (any version with the same major and minor versions, and an equal or greater patch version)
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arduino-libraries/NTPClient @ ~3.2.1
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# The exact version
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arduino-libraries/NTPClient @ 3.2.1
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t-vk/ESP32 BLE Keyboard @ ^0.3.2
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# Accept only backwards compatible bug fixes
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# (any version with the same major and minor versions, and an equal or greater patch version)
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t-vk/ESP32 BLE Keyboard @ ~0.3.2
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# The exact version
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t-vk/ESP32 BLE Keyboard @ 0.3.2
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984
src/main.ino
984
src/main.ino
File diff suppressed because it is too large
Load Diff
22
test/README
22
test/README
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@ -1,11 +1,11 @@
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This directory is intended for PlatformIO Test Runner and project tests.
|
||||
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||||
Unit Testing is a software testing method by which individual units of
|
||||
source code, sets of one or more MCU program modules together with associated
|
||||
control data, usage procedures, and operating procedures, are tested to
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||||
determine whether they are fit for use. Unit testing finds problems early
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||||
in the development cycle.
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||||
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||||
More information about PlatformIO Unit Testing:
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||||
- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
|
||||
|
||||
This directory is intended for PlatformIO Test Runner and project tests.
|
||||
|
||||
Unit Testing is a software testing method by which individual units of
|
||||
source code, sets of one or more MCU program modules together with associated
|
||||
control data, usage procedures, and operating procedures, are tested to
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||||
determine whether they are fit for use. Unit testing finds problems early
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||||
in the development cycle.
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||||
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||||
More information about PlatformIO Unit Testing:
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||||
- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
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|
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6
tinyuf2-partitions-4MB.csv
Normal file
6
tinyuf2-partitions-4MB.csv
Normal file
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@ -0,0 +1,6 @@
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# Name, Type, SubType, Offset, Size, Flags
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nvs, data, nvs, 0x9000, 0x5000,
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otadata, data, ota, 0xe000, 0x2000,
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app0, app, ota_0, 0x10000, 0x200000,
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spiffs, data, spiffs, 0x210000,0x1E0000,
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coredump, data, coredump,0x3F0000,0x10000,
|
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